How to use image based rendering in computer games Sergey Parilov
An Investigation Into Lighting in Computer Graphics 2002 - Peder Herborg, Jacob Mortensen, Gorm Lai, Kasper Fauerby, Carsten Kjaer This articles discusses the implementation of raytracing, radiosity, and photonmapping. Improved Alpha-Tested Magnification for Vector Textures and Special Effects 2007 - Chris Green Shows how to use distance field in texture to render alias free 2D decals. |