Curved PN Triangles April 2001 - Alex Vlachos, Jörg Peters This article explains the Curved PN Triangles as they are implemented in DX8. Implementing Curved Surface Geometry June 1999 - Brian Sharp
NURB Curves: A Guide for the Uninitiated Philip Schneider
Polar Forms and Triangular B-Spline Surfaces Hans-Peter Seidel
Triangular B-splines Michael Franssen
Using NURBS Surfaces in Real-time Applications Dean Macri
Bézier Triangles and N-Patches July 2002 - Tomas Akenine-Möller, Eric Haines This article shows how to compute Bezier Triangles and how they are used to form N-Patches in current 3D graphics. |