AngelCode.com > Reference Database

Platform/Windows/Windows

.NET  7
Artificial Intelligence  7
  Group behavior  2
  Path finding  16
    A* and its derivatives  6
  Pattern recognition  1
  Steering behavior  2
  World interaction  4
Audio  0
  DirectX  8
  DSP  5
  Ogg Vorbis  2
  OpenAL  1
  Windows  1
Computer Science  2
  Algorithms & data structures  12
    BSP trees  8
  Encryption  12
  Randomness & noise  11
Data storage  4
  File formats  14
    Image  10
  Resource files  2
Game Development  20
  Cheat & crack prevention  10
  Input  3
  Timing  4
Graphics  27
  Character animation  6
  DirectX  24
    Optimizing  8
  Illumination  5
    Deferred lighting  7
    Global illumination  8
    Lighting models  6
    Screen Space Ambient Occlusion  4
    Shadow maps  18
    Shadow volumes  15
  Image processing & synthesizing  19
  Non-polygonal rendering  3
    Ray tracing  3
  OpenGL  12
  Particle systems  7
  Shaders  32
  Simulation  4
    Cloth  2
    Clouds & sky light  7
    Fire & smoke  4
    Liquids  12
  Surfaces & Meshes  8
    Implicit surfaces  6
    Parametric curves & surfaces  7
    Polygon reduction & LOD  3
    Subdivision surfaces  7
  Terrain  7
    Continuous LOD  12
    Generating data  4
    Voxel engines  2
  Text  6
  Transparency  1
  Visibility determination  16
Languages  5
  Assembler  20
  C & C++  26
    C++ exceptions  5
    Calling conventions  12
    Debugging  5
    Memory management  7
    Optimizations  6
  C#  4
  Creating your own language  13
    Garbage collection  7
  D  2
  Java  4
  Scripting  3
    JScript & VBScript  1
    Lua  6
    Other languages  8
    Perl  2
    Python  5
    Ruby  4
Mathematics  3
  Fourier transform  4
  Geometry  6
  Linear algebra, vectors & matrices  9
  Wavelet transform  5
Object design  3
Physics  5
  Body dynamics  8
  Collision detection  10
    Polytopes  6
Platform  2
  Linux  1
  Mac  2
  Windows  13
    COM, ATL & WTL  8
    Dynamically loaded libraries  6
    Hooks  5
    Input  2
    Networking  6
    Screensavers  3
    Services  1
    Shell  2
    Small executables  3
    Windows  8
Web Technologies  8

Win32 Window Skinning
March 2002 - Vander Nunes
This article explains how to make iregularly shaped windows using the windows regions.

Creating a Win32 Window Wrapper Class
April 2002 - Oluseyi Sonaiya
This article shows one way for how the window can be wrapped in a C++ class. It also shows an interesting idea that uses std::map for dynamically registering message handlers.

Building a ScreenMate with MFC
Heather Holland
This well written and simple example shows how you would go about creating a screenmate, i.e a little character moving about the screen with transparency and all. Like the infamous Clipper from Microsoft's products.

A simple window application
May, 2000 - Andreas Jönsson
This article shows the very basics of how to create a window and handle its messages, though for most games this is all you need to know about windows.

Modifying the System Menu in C++/MFC
Aug, 2002 - Ben Watson
This article shows how to change the windows system menu.

Using TreeControl (TreeView) under Win32 API (No MFC)
March, 2003 - Bengi
This article shows how to use the TreeView common control using the standard Win32 API.

Using ListView control under Win32 API
Aug, 2003 - Bengi

Layered Windows
Jan, 2000 - Vadim Gorokhovsky, Lou Amadio
Explains how layered windows works in Win2000 and beyond.