How to use image based rendering in computer games
An Investigation Into Lighting in Computer Graphics
2002 - Peder Herborg, Jacob Mortensen, Gorm Lai, Kasper Fauerby, Carsten Kjaer
This articles discusses the implementation of raytracing, radiosity, and photonmapping.
Improved Alpha-Tested Magnification for Vector Textures and Special Effects
2007 - Chris Green
Shows how to use distance field in texture to render alias free 2D decals.