AngelScript
asIObjectType Class Referenceabstract

The interface for an object type.

Public Member Functions

Miscellaneous
virtual asIScriptEngineGetEngine () const =0
 Returns a pointer to the script engine. More...
 
virtual const char * GetConfigGroup () const =0
 Returns the config group in which the type was registered. More...
 
virtual asDWORD GetAccessMask () const =0
 Returns the access mask for this type. More...
 
virtual asIScriptModuleGetModule () const =0
 Returns the module where the type is declared. More...
 
Memory management
virtual int AddRef () const =0
 Increases the reference counter. More...
 
virtual int Release () const =0
 Decrease reference counter. More...
 
Type info
virtual const char * GetName () const =0
 Returns a temporary pointer to the name of the datatype. More...
 
virtual const char * GetNamespace () const =0
 Return the namespace of the object type. More...
 
virtual asIObjectTypeGetBaseType () const =0
 Returns the object type that this type derives from. More...
 
virtual bool DerivesFrom (const asIObjectType *objType) const =0
 Returns true if the type inherits directly or indirectly from the informed type. More...
 
virtual asDWORD GetFlags () const =0
 Returns the object type flags. More...
 
virtual asUINT GetSize () const =0
 Returns the size of the object type. More...
 
virtual int GetTypeId () const =0
 Returns the type id for the object type. More...
 
virtual int GetSubTypeId (asUINT subTypeIndex=0) const =0
 Returns the type id of the template sub type. More...
 
virtual asIObjectTypeGetSubType (asUINT subTypeIndex=0) const =0
 Returns the template subtype, in case it is an object type. More...
 
virtual asUINT GetSubTypeCount () const =0
 Returns the number of template sub types. More...
 
Interfaces
virtual asUINT GetInterfaceCount () const =0
 Returns the number of interfaces implemented. More...
 
virtual asIObjectTypeGetInterface (asUINT index) const =0
 Returns a temporary pointer to the specified interface or null if none are found. More...
 
virtual bool Implements (const asIObjectType *objType) const =0
 Returns true if the type implements the informed interface type. More...
 
Factories
virtual asUINT GetFactoryCount () const =0
 Returns the number of factory functions for the object type. More...
 
virtual asIScriptFunctionGetFactoryByIndex (asUINT index) const =0
 Returns the factory function by the index. More...
 
virtual asIScriptFunctionGetFactoryByDecl (const char *decl) const =0
 Returns the factory function by the declaration. More...
 
Methods
virtual asUINT GetMethodCount () const =0
 Returns the number of methods for the object type. More...
 
virtual asIScriptFunctionGetMethodByIndex (asUINT index, bool getVirtual=true) const =0
 Returns the method by index. More...
 
virtual asIScriptFunctionGetMethodByName (const char *name, bool getVirtual=true) const =0
 Returns the method by name. More...
 
virtual asIScriptFunctionGetMethodByDecl (const char *decl, bool getVirtual=true) const =0
 Returns the method by declaration. More...
 
Properties
virtual asUINT GetPropertyCount () const =0
 Returns the number of properties that the object contains. More...
 
virtual int GetProperty (asUINT index, const char **name, int *typeId=0, bool *isPrivate=0, bool *isProtected=0, int *offset=0, bool *isReference=0, asDWORD *accessMask=0) const =0
 Returns the attributes of the property. More...
 
virtual const char * GetPropertyDeclaration (asUINT index, bool includeNamespace=false) const =0
 Returns the declaration of the property. More...
 
Behaviours
virtual asUINT GetBehaviourCount () const =0
 Returns the number of behaviours. More...
 
virtual asIScriptFunctionGetBehaviourByIndex (asUINT index, asEBehaviours *outBehaviour) const =0
 Returns the function and type of the behaviour. More...
 
User data
virtual void * SetUserData (void *data, asPWORD type=0)=0
 Register the memory address of some user data. More...
 
virtual void * GetUserData (asPWORD type=0) const =0
 Returns the address of the previously registered user data. More...
 

Member Function Documentation

virtual int asIObjectType::AddRef ( ) const
pure virtual
Returns
The number of references to this object.

Call this method when storing an additional reference to the object.

virtual bool asIObjectType::DerivesFrom ( const asIObjectType objType) const
pure virtual
Parameters
[in]objTypeThe potential parent type.
Returns
True if the type inherits directly or indirectly from the informed type.
virtual asDWORD asIObjectType::GetAccessMask ( ) const
pure virtual
Returns
The access mask for this type.
virtual asIObjectType* asIObjectType::GetBaseType ( ) const
pure virtual
Returns
A pointer to the object type that this type derives from.

This method will only return a pointer in case of script classes that derives from another script class.

This does not increase the reference count of the returned object type.

virtual asIScriptFunction* asIObjectType::GetBehaviourByIndex ( asUINT  index,
asEBehaviours outBehaviour 
) const
pure virtual
Parameters
[in]indexThe index of the behaviour.
[out]outBehaviourReceives the type of the behaviour.
Returns
The function of the behaviour, or null on error.
virtual asUINT asIObjectType::GetBehaviourCount ( ) const
pure virtual
Returns
The number of behaviours for this type.
virtual const char* asIObjectType::GetConfigGroup ( ) const
pure virtual
Returns
The name of the config group, or null if not set.
virtual asIScriptEngine* asIObjectType::GetEngine ( ) const
pure virtual
Returns
A pointer to the engine.
virtual asIScriptFunction* asIObjectType::GetFactoryByDecl ( const char *  decl) const
pure virtual
Parameters
[in]declThe declaration of the function
Returns
The matching factory function or null if there are no matches
virtual asIScriptFunction* asIObjectType::GetFactoryByIndex ( asUINT  index) const
pure virtual
Parameters
[in]indexThe index of the factory function.
Returns
The factory function or null if the index is invalid.
virtual asUINT asIObjectType::GetFactoryCount ( ) const
pure virtual
Returns
The number of factory functions for this object.
virtual asDWORD asIObjectType::GetFlags ( ) const
pure virtual
Returns
A bit mask with the flags from asEObjTypeFlags.

Script classes are identified by having the asOBJ_SCRIPT_OBJECT flag set. Interfaces are identified as a script class with a size of zero.

See Also
GetSize
virtual asIObjectType* asIObjectType::GetInterface ( asUINT  index) const
pure virtual
Parameters
[in]indexThe interface index.
Returns
A pointer to the interface type.
virtual asUINT asIObjectType::GetInterfaceCount ( ) const
pure virtual
Returns
The number of interfaces implemented by this type.
virtual asIScriptFunction* asIObjectType::GetMethodByDecl ( const char *  decl,
bool  getVirtual = true 
) const
pure virtual
Parameters
[in]declThe method signature.
[in]getVirtualSet to true if the virtual method or the real method should be retrieved.
Returns
The method or null on error.

This method should be used to retrieve the script method for the object that you wish to execute. The method is then sent to the context's Prepare method.

The method will find the script method with the exact same declaration.

virtual asIScriptFunction* asIObjectType::GetMethodByIndex ( asUINT  index,
bool  getVirtual = true 
) const
pure virtual
Parameters
[in]indexThe index of the method.
[in]getVirtualSet to true if the virtual method or the real method should be retrieved.
Returns
The method or null on error.

This method should be used to retrieve the script method for the object that you wish to execute. The method is then sent to the context's Prepare method.

By default this returns the virtual method for script classes. This will allow you to call the virtual method on classes, and rely on the polymorphism to call the correct implementation. If you wish to inspect the real method, then you should set the second parameter to false to retrieve the real method.

virtual asIScriptFunction* asIObjectType::GetMethodByName ( const char *  name,
bool  getVirtual = true 
) const
pure virtual
Parameters
[in]nameThe name of the method.
[in]getVirtualSet to true if the virtual method or the real method should be retrieved.
Returns
Tthe method or null in case of error

This method should be used to retrieve the script method for the object that you wish to execute. The method is then sent to the context's Prepare method.

virtual asUINT asIObjectType::GetMethodCount ( ) const
pure virtual
Returns
The number of methods for this object.
virtual asIScriptModule* asIObjectType::GetModule ( ) const
pure virtual
Returns
The module where the type is declared.

The returned value can be null if the module doesn't exist anymore.

virtual const char* asIObjectType::GetName ( ) const
pure virtual
Returns
A null terminated string with the name of the object type.
virtual const char* asIObjectType::GetNamespace ( ) const
pure virtual
Returns
The namespace of the object type.
virtual int asIObjectType::GetProperty ( asUINT  index,
const char **  name,
int *  typeId = 0,
bool *  isPrivate = 0,
bool *  isProtected = 0,
int *  offset = 0,
bool *  isReference = 0,
asDWORD accessMask = 0 
) const
pure virtual
Parameters
[in]indexThe index of the property
[out]nameThe name of the property
[out]typeIdThe type of the property
[out]isPrivateWhether the property is private or not
[out]isProtectedWhether the property is protected or not
[out]offsetThe offset into the object where the property is stored
[out]isReferenceTrue if the property is not stored inline
[out]accessMaskThe access mask of the property
Returns
A negative value on error
Return values
asINVALID_ARGThe index is out of bounds
virtual asUINT asIObjectType::GetPropertyCount ( ) const
pure virtual
Returns
The number of member properties of the script object.
virtual const char* asIObjectType::GetPropertyDeclaration ( asUINT  index,
bool  includeNamespace = false 
) const
pure virtual
Parameters
[in]indexThe index of the property
[in]includeNamespaceSet to true if the namespace should be included in the declaration.
Returns
The declaration of the property, or null on error.
virtual asUINT asIObjectType::GetSize ( ) const
pure virtual
Returns
The number of bytes necessary to store instances of this type.

Application registered reference types doesn't store this information, as the script engine doesn't allocate memory for these itself.

virtual asIObjectType* asIObjectType::GetSubType ( asUINT  subTypeIndex = 0) const
pure virtual
Parameters
[in]subTypeIndexThe zero based index of the template sub type.
Returns
The object type of the template sub type, or null if the template subtype is not an object type.
virtual asUINT asIObjectType::GetSubTypeCount ( ) const
pure virtual
Returns
The number of template sub types.
virtual int asIObjectType::GetSubTypeId ( asUINT  subTypeIndex = 0) const
pure virtual
Parameters
[in]subTypeIndexThe zero based index of the template sub type.
Returns
The type id of the template sub type, or a negative value on error.
Return values
asERRORThe type is not a template type.
virtual int asIObjectType::GetTypeId ( ) const
pure virtual
Returns
The type id for the object type.
virtual void* asIObjectType::GetUserData ( asPWORD  type = 0) const
pure virtual
Parameters
[in]typeAn identifier used to identify which user data to get.
Returns
The pointer to the user data.
virtual bool asIObjectType::Implements ( const asIObjectType objType) const
pure virtual
Parameters
[in]objTypeThe interface type.
Returns
True if the type implements the informed interface type.
virtual int asIObjectType::Release ( ) const
pure virtual
Returns
The number of references to this object.

Call this method when you will no longer use the references that you own.

virtual void* asIObjectType::SetUserData ( void *  data,
asPWORD  type = 0 
)
pure virtual
Parameters
[in]dataA pointer to the user data.
[in]typeAn identifier used to identify which user data to set.
Returns
The previous pointer stored in the object type.

This method allows the application to associate a value, e.g. a pointer, with the object type instance. Multiple different values can be defined where the type argument identifies which is referred to.

The user data types identifiers between 1000 and 1999 are reserved for use by official add-ons.

Optionally, a callback function can be registered to clean up the user data when the object type is destroyed.


The documentation for this class was generated from the following file: