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Batch, batch, batch: What does it really mean?

Date written:March, 2004
Authors:Matthias Wloka
Resource type:article
Links:[pdf] 38 slides

Description

This presentation shows how batches are important in 3D rendering. It also shows how the ideal size of the batches changes with the speed of the GPU and CPU. A few ideas on how to improve batch sizes are given.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/DirectX/Optimizing
Graphics/OpenGL