AngelCode.com > Reference Database > Graphics/Surfaces & Meshes/Implicit surfaces

Fast metaballs

Date written:April 2001
Authors:Andreas Jönsson
Resource type:article
Links:The article's web page

Description

This article explains a surface walking algorithm that can be used to increase the speed of rendering metaballs a lot.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Surfaces & Meshes/Implicit surfaces