AngelCode.com > Reference Database > Graphics/Terrain/Continuous LOD

Xvox demo

Date written:April, 2003
Authors:
Resource type:code
Links:The demo's web page

Description

This demo with source code and technical description shows how to implement displacement mapping with trilinear filtering using vertex shaders in DX8.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Terrain/Continuous LOD
Graphics/Shaders