Visualization of Large Terrains Made Easy
Date written: | 2001 |
Authors: | Peter Lindstrom, Valerio Pascucci |
Resource type: | article |
Links: | The article's web page |
Description
This article discusses an algorithm for rendering high detail terrain using LOD. They focus on easy to implement algorithms as well as memory optimization for improved cache performance.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Terrain/Continuous LOD |