Hardware Shadow Mapping
| Date written: | before March 2002 |
| Authors: | Cass Everitt, Ashu Rege, Cem Cebenoyan |
| Resource type: | article |
| Links: | The article's web page |
Description
This article describes how to implement Hardware Shadow Mapping with both OpenGL and Direct3D. It also goes through the problems of shadow mapping.
DB information
| Date created: | 0000-00-00 00:00:00 |
| Date evaluated: | 0000-00-00 00:00:00 |
| Categories: | Graphics/Illumination/Shadow maps |