Modelling of ecosystems as a data source for real-time terrain rendering
|Links:||The article in .pdf format (0.5MB)|
This article describes how vegetation can be placed in the terrain automatically by algorithms based on elevation, slope, etc. This is a great way to get realistic ecosystems without the need to store the position of every plant in the world.
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|Date evaluated:||0000-00-00 00:00:00|