Three-Axis Animation: The Hardships of Animating Three-Dimensional Characters in Real Time Games
|Date written:||July, 2001|
|Links:||The article in .html format|
This article is directed towards the animator and not the programmer. It gives some good pointers on how to make more realistic animations for characters and animals.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|