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More AI in Less Processor Time: 'Egocentric' AI

Date written:June 19, 2000
Authors:Ian Wright and James Marshall
Resource type:article
Links:The article in .html format

Description

This article discusses how to design an "OS" for AI in games. When having large numbers active agents in the game world this is very valuable.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Artificial Intelligence