Four Tricks for Fast Blurring in Software and Hardware
Date written: | February 9, 2001 |
Authors: | Alex Evans |
Resource type: | article |
Links: | The article in .html format |
Description
This article explains different ways of doing fast blurring of 2D images and how they can be applied to 3D graphics.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Image processing & synthesizing |