Real-time Realistic Rendering and Lighting of Forests
Date written: | Dec, 2011 |
Authors: | Eric Bruneton, Fabrice Neyret |
Resource type: | article |
Links: | [html] GameDev.net - Image of the Day [pdf] 10 pages [html] |
Description
This article shows how to render a forest realistically and in real-time. The technique is very efficient and allows for seamless transition from ground to orbit.
DB information
Date created: | 2011-12-11 08:29:17 |
Date evaluated: | 2011-12-11 08:30:19 |
Categories: | Graphics/Simulation Graphics/Terrain |