AngelCode.com > Reference Database > Graphics/Illumination/Shadow maps

Parallel-Split Shadow Maps on Programmable GPUs

Date written:
Authors:Fan Zhang, Hanqiu Sun, Oskari Nyman
Resource type:
Links:[html]

Description

Chapter 10 from GPU Gems 3. This articles explains in great detail how parallel split shadow maps works. Three different implementations are described, each requiring more and more modern hardware.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Illumination/Shadow maps