Hardware Determined Edge Features
|Authors:||Morgan McGuire, John F. Hughes|
With this technique it is a simple task to do cartoon rendering, furs, and other effects that needs edge detection. I feel that it is particularly well suited for generating the shadow volumes on the GPU.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|